Research and CV


Found here.



Limits in the Revision Theory. More than Definite Verdicts. To Appear in Journal of Philosophical Logic.

This provides a new proposal for what to do at limit stages of the revision theory of truth: one shouldn't only consider definite verdicts that are brought about, but more general closed properties. This is important if one wishes to consider a revision theory for probability. 

How to Express Self-Referential Probability. A Kripkean Proposal. Review of Symbolic Logic. 10.1017/S1755020315000118

This presents a Kripke-style construction for a language with self-referential probability as well as an ω-complete axiomatisation. It also follows Stern in arguing that principles like introspection should be formulated using a truth predicate. 

Rational Probabilistic Incoherence? A Reply to Michael Caie. (preprint, please cite published version). Philosophical Review.

In addition to specific responses to Caie's paper, this presents some bullets that need to be bitten if one adopts a consequentialist view of epistemic utility. Further such bullets are also presented in my thesis (ch.7)

Self-Referential Probability. PhD thesis. A quick handout/summary and an extended abstract

This discusses self-referential probabilities in some gory detail. We discuss a number of semantics and initial work on how rationality considerations should apply in such cases. 

In Progress

My Research Project

A video of me talking about self-referential probability at the Five Years MCMP conference: here.

Described using only the 1000 most commonly used words. -

"You will manage to jump over this just if you believe you'll be able to" 
"You will manage to make this free-throw just if you believe you'll not be able to" 

I think about these situations and what happens then. How much should a person believe they will make the jump or free-throw? What is different about these situations and someone saying: 
"The thing I am saying right now is not true." 

which many people have thought about. I use that to see how to think about the cases like Jump or Free-Throw.